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Doug Rogers
Joined: 28 Sep 2009 Posts: 3
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sean
Joined: 01 Feb 2005 Posts: 1392 Location: Kirkland WA
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Posted: Mon Sep 28, 2009 10:06 am Post subject: |
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It looks like everything's corrupted.
As I mentioned in various notes, I didn't actually try to make it robust on all hardware--it doesn't have fallbacks and it probably doesn't even check for extensions and just tries to use them. The goal was a robust algorithm, not a shippable implementation. It worked 100% on both by desktop and my laptop machines, but who knows beyond that. (I think the desktop was an nvidia part.) |
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Doug Rogers
Joined: 28 Sep 2009 Posts: 3
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Posted: Mon Sep 28, 2009 2:31 pm Post subject: |
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I am using an NVIDIA GeForce 8800 GTS 512 with a recent driver,which should support all the same extensions. I have not investigated the source of the corruption, though.
I guess the take away here is that a robust implementation would need to be run on a variety of platforms and have fallbacks as is typical of PC applications.
This why a PC is not just one SKU.
Thanks for the presentation and posting the code.
EDIT: I am using Vista 64 as well. |
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