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glextgen?

 
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Sander van Rossen



Joined: 03 Apr 2008
Posts: 5
Location: Capelle aan den ijssel (the Netherlands)

PostPosted: Thu Apr 03, 2008 10:31 am    Post subject: glextgen? Reply with quote

The svt code uses an external tool called glextgen.. can you please tell me where i find it? thanks
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sean



Joined: 01 Feb 2005
Posts: 1392
Location: Kirkland WA

PostPosted: Thu Apr 03, 2008 10:13 pm    Post subject: Reply with quote

It shouldn't actually be required to run; it just generates a C and an H file which are already included in the release. Just delete the text file that requires glextgen from the project.
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Sander van Rossen



Joined: 03 Apr 2008
Posts: 5
Location: Capelle aan den ijssel (the Netherlands)

PostPosted: Fri Apr 04, 2008 7:46 am    Post subject: Reply with quote

Huh? Odd.. the files where somehow erased from my svt directory, even though they where there in the zip file..
It works now, thanks.
Debug mode has a lot of artifacts by the way, but Release mode doesn't?
... Looks as if there aren't enough texture pages in debug mode?
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sean



Joined: 01 Feb 2005
Posts: 1392
Location: Kirkland WA

PostPosted: Fri Apr 04, 2008 7:59 am    Post subject: Reply with quote

I had to do a lot of hacking to make it run on my laptop, and I may well have put weird dependencies on debug versus release that goes outside expectations. I don't really know.
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Sander van Rossen



Joined: 03 Apr 2008
Posts: 5
Location: Capelle aan den ijssel (the Netherlands)

PostPosted: Fri Apr 04, 2008 8:05 am    Post subject: Reply with quote

okay, no problem
cool demo by the way, forgot to mention that Wink
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